Browse Source

rename settings

Nikolay Suslov 5 months ago
parent
commit
0c0260b74f

+ 1 - 1
public/lib/locale/en/en.json

@@ -1,6 +1,6 @@
 {
     "header_home": "Home",
-    "conn_settings": "Connection settings",
+    "conn_settings": "Settings",
     "help": "Help",
     "en": "English",
     "ru": "Русский",

+ 1 - 1
public/lib/locale/ru/ru.json

@@ -1,6 +1,6 @@
 {
     "header_home": "Домой",
-    "conn_settings":"Свойства подключения",
+    "conn_settings":"Свойства",
     "help":"Помощь",
     "en":"English",
     "ru":"Русский",

+ 1 - 1
public/lib/ui/widgets.js

@@ -709,7 +709,7 @@ Copyright (c) 2014-2018 Nikolai Suslov and the Krestianstvo.org project contribu
                 _app.widgets.emptyDiv,
                 window._app.widgets.buttonRaised(
                     {
-                        "label": 'Connection settings',
+                        "label": 'Settings',
                         "onclick": function (e) {
                             e.preventDefault();
                             window.location.pathname = '/settings';

+ 1 - 1
public/web/locale/en/index.html

@@ -31,7 +31,7 @@
         <h1 class="mdc-typography--headline4 mdc-theme--text-hint-on-background">Virtual Worlds</h1>
         <h1 class="mdc-typography mdc-typography--headline5 mdc-theme--text-hint-on-background unselectable">To begin collaborative coding in virtual space, just start one of the listed prototypes and connect to it from another
           browser window using the generated link. The link will apper near the <strong>Start</strong> button.
-          By default a tiny Reflector server is used for creating a Virtual World instances. Check <strong>Connection settings</strong> for the correct Reflector server adress (https://time.livecoding.space by default).</h1>  <p>
+          By default a tiny Reflector server is used for creating a Virtual World instances. Check <strong>Settings</strong> for the correct Reflector server adress (https://time.livecoding.space by default).</h1>  <p>
               <h1 class="mdc-typography mdc-typography--headline5 mdc-theme--text-hint-on-background unselectable">
           <strong style="color:rgb(183, 94, 94);">NEW!</strong> You could try out to connect by using the new experimental totaly decentralized solution provided by <a class="mdc-typography link-in-text mdc-theme--text-hint-on-background" style="cursor:pointer" href="https://blog.krestianstvo.org/en/krestianstvo-luminary-for-open-croquet-architecutre-and-virtual-world-framework-in-peer-to-peer-web/"><strong style="color:rgb(183, 94, 94);">Krestianstvo Luminary</strong></a>. That will allow to create Virtual World Instances just within Web Browser by a client, using any avaliable decentralized storage GunDB on internet (https://db.livecoding.space by default).<strong> No any Reflector server needed </strong>. In the near future it will be extended with support of securing world instances lists, clients lists, message streams with P2P identities. <strong>Turn on the Switch  for using Krestianstvo Luminary</strong>. If a connection to the Virtual World instance is not estableshed from the first time, try to reload the page in the web browser again. </h1>  
       </div>